The Next Stage
A downloadable game
An RTS style game where characters are designed via an artificial-selection process.
"The Next Stage" uses a simple genetic algorithm to generate characters, by manipulating variables and morph targets, based on multiple parent-genes. Difficulty is adaptive based on battles won/lost.
All content was created during the game jam timeframe, with the exception of:
- The leg animations use an (unfinished) procedural walk design system (made by myself) to allow various run speeds / character sizes.
- Bullet & blood particle FX which I created previously and adapted to this project.
- Level materials were created using Substance Painter.
- Hit/Shoot sounds modified from previous projects.
- Text font: Oxanium.
All other assets & code were created specifically for this project.
Status | Released |
Author | NEED_A_JACKET |
Genre | Strategy |
Tags | Real time strategy |
Comments
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Hi. I'm looking for someone to fulfill the roll of level designer and programmer on a Star Fox like game.
For compensation all I can offer is a revenue share, your cut would between 40-30%.
I cannot say much about the project because I want our programmer to be involved in the creative process very early on. What I can say
is the game will be hand drawn animations. We have an artist onboard and myself I have a basic understanding of UE4, will pay for the sound/music,
handle misc tasks like marketing, and provide team leadership.
Our goal is to be done with the game in 6 months.
Please let me know if you are interested or have any questions.